Serialized Form
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Package bill.apps.wordedit |
_guiConfig
ProjectConfiguration _guiConfig
- Reference to the parser for the the GUI's configuration file. Contains
high level application configuration information.
_fileMenu
JMenu _fileMenu
- Reference to the file menu
_wordList
WordList _wordList
_word
JTextFieldEnterFilter _word
_letters
JTextFieldEnterFilter _letters
_addButton
JButton _addButton
_removeButton
JButton _removeButton
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Package bill.apps.wordfind |
_foundWords
JList _foundWords
- The list component that we are going to display found words in
_gridWidth
JTextFieldFilter _gridWidth
- Text field where the user enters the width of the puzzle grid (in
letters)
_gridHeight
JTextFieldFilter _gridHeight
- Text field where the user enters the height of the puzzle grid (in
letters )
_minLength
JTextFieldFilter _minLength
- Text field where the user enters the minimum number of letters a word
may have
_gameTime
JTextFieldFilter _gameTime
- Text field where the user enters in the length of a game (in seconds)
_setValuesButton
JButton _setValuesButton
- The "Set Values" push button, used to set grid size and word length
information
_playGameButton
JButton _playGameButton
- The 'Play Game' push button, used to begin a game
_solveButton
JButton _solveButton
- The 'Solve' push button, used to solve a game
_puzzlePanel
JPanel _puzzlePanel
- The panel on which the puzzle grid is entered
_enterWords
JTextFieldFilter _enterWords
- Text field where the user enters their words
_timeLeftLabel
JLabel _timeLeftLabel
- Label where the amount of time left in the current game is displayed
_width
int _width
- The width of the puzzle grid (in letters)
_height
int _height
- The height of the puzzle grid (in letters)
_min
int _min
- Minimum number of letters that can be in a word. Note that Qu counts
as one letter for this purpose
_time
int _time
- Number of seconds a game lasts
_timeLeft
int _timeLeft
- The amount of time (in seconds) left in the current game
_validWords
Vector _validWords
- List of valid words the user entered in, unformatted
_rawWords
Vector _rawWords
- List of words the user entered in, unformatted
_words
Vector _words
- List of words the user entered in, formatted with html
_cubes
Vector _cubes
- Vector of Vectors containing the JLabel widgets representing the cubes
_letters
String _letters
- The letters we have to make words out of
_parent
WordFindGUI _parent
- The Word Find GUI that this tab is located on
_foundWords
JList _foundWords
- List component on the popup window where we display the words the user
has entered
_timer
Timer _timer
- Timer used to count down the amount of time left in the current game
_gridWidth
JTextFieldFilter _gridWidth
- Text field where the user enters the width of the puzzle grid (in
letters )
_gridHeight
JTextFieldFilter _gridHeight
- Text field where the user enters the height of the puzzle grid (in
letters )
_minLength
JTextFieldFilter _minLength
- Text field where the user enters the minimum number of letters a word
may have
_maxLength
JTextFieldFilter _maxLength
- Text field where the user enters the maximum number of letters a word
may have
_setValuesButton
JButton _setValuesButton
- The "Set Values" push button, used to set grid size and word length
information
_findButton
JButton _findButton
- The "Find Words" push button, used to search the grid of letters the
user entered for words
_clearButton
JButton _clearButton
- The "Clear" push button, used to clear the grid of letters the
user entered
_parent
WordFindGUI _parent
- The Word Find GUI that this tab is located on
_puzzlePanel
JPanel _puzzlePanel
- The panel on which the puzzle grid is entered
_width
int _width
- The width of the puzzle grid (in letters)
_height
int _height
- The height of the puzzle grid (in letters)
_max
int _max
- Maximum number of letters that can be in a word. Note that Qu counts
as one letter for this purpose
_min
int _min
- Minimum number of letters that can be in a word. Note that Qu counts
as one letter for this purpose
_cubes
Vector _cubes
- Vector of Vectors containing the JTextFieldFilter widgets that the
user enters the cubes in.
_guiConfig
WordUtilProjectConfiguration _guiConfig
- Reference to the parser for the the GUI's configuration file. Contains
high level application configuration information.
_fileMenu
JMenu _fileMenu
- Reference to the file menu
_playTab
PlayTab _playTab
_solveTab
SolveTab _solveTab
_wordFind
WordFind _wordFind
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Package bill.apps.wordmaker |
_parent
WordMakerGUI _parent
_numLettersField
JTextFieldFilter _numLettersField
- Text field where the user enters the number of letters they get to make
words from
_minLength
JTextFieldFilter _minLength
- Text field where the user enters the minimum number of letters a word
may have
_gameTime
JTextFieldFilter _gameTime
- Text field where the user enters in the length of a game (in seconds)
_setValuesButton
JButton _setValuesButton
- The "Set Values" push button, used to set grid size and word length
information
_playGameButton
JButton _playGameButton
- The 'Play Game' push button, used to begin a game
_solveButton
JButton _solveButton
- The 'Solve' push button, used to solve a game
_puzzlePanel
JPanel _puzzlePanel
- The panel on which the puzzle grid is entered
_enterWords
JTextFieldFilter _enterWords
- Text field where the user enters their words
_timeLeftLabel
JLabel _timeLeftLabel
- Label where the amount of time left in the current game is displayed
_lettersLabel
JLabel _lettersLabel
- Label where the letters available to the user are displayed
_numLetters
int _numLetters
- Number of letters give to make words from
_min
int _min
- Minimum number of letters that can be in a word. Note that Qu counts
as one letter for this purpose
_time
int _time
- Number of seconds a game lasts
_timeLeft
int _timeLeft
- The amount of time (in seconds) left in the current game
_letters
String _letters
_validWords
Vector _validWords
- List of valid words the user entered in, unformatted
_rawWords
Vector _rawWords
- List of words the user entered in, unformatted
_words
Vector _words
- List of words the user entered in, formatted with html
_foundWords
JList _foundWords
- List component on the popup window where we display the words the user
has entered
_timer
Timer _timer
- Timer used to count down the amount of time left in the current game
_minLength
JTextFieldEnterFilter _minLength
_letters
JTextFieldEnterFilter _letters
_searchButton
JButton _searchButton
_parent
WordMakerGUI _parent
_guiConfig
WordUtilProjectConfiguration _guiConfig
- Reference to the parser for the the GUI's configuration file. Contains
high level application configuration information.
_fileMenu
JMenu _fileMenu
- Reference to the file menu
_playTab
PlayTab _playTab
_solveTab
SolveTab _solveTab
_wordMaker
WordMaker _wordMaker
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Package bill.apps.wordmaster |
_myFrames
Vector _myFrames
- List of all the GUIs we have currently launched
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Package bill.apps.wordsearch |
_parent
WordSearchGUI _parent
_gameTime
JTextFieldFilter _gameTime
- Text field where the user enters in the length of a game (in seconds)
_timeLeftLabel
JLabel _timeLeftLabel
- Label where the amount of time left in the current game is displayed
_setValuesButton
JButton _setValuesButton
- The "Set Values" push button, used to set grid size and word length
information
_playGameButton
JButton _playGameButton
- The 'Play Game' push button, used to begin a game
_doneButton
JButton _doneButton
- The 'Done' push button, used by the user to indicate the are done
_puzzlePanel
JPanel _puzzlePanel
- The panel on which the puzzle grid is entered
_time
int _time
- Number of seconds a game lasts
_timeLeft
int _timeLeft
- The amount of time (in seconds) left in the current game
_available
Vector _available
_words
Vector _words
- Vector of Vectors of the WordSearchDNDLabel components that represent
the words being made
_wordLengths
Vector _wordLengths
_timer
Timer _timer
- Timer used to count down the amount of time left in the current game
_source
WordSearchDNDLabel _source
- Source label when doing a drag and drop action. IE The label we are
dragging.
_target
WordSearchDNDLabel _target
- Target label when doing a drag and drop action. IE The label we are
dropping onto.
_lastWordLengths
short _lastWordLengths
- The number of characters in the last set of words the user played
_gamesSolved
int _gamesSolved
- The number of games the user has solved
_word1Length
JTextFieldEnterFilter _word1Length
_word2Length
JTextFieldEnterFilter _word2Length
_word3Length
JTextFieldEnterFilter _word3Length
_letters
JTextFieldEnterFilter _letters
_searchButton
JButton _searchButton
_parent
WordSearchGUI _parent
_dropTarget
DropTarget _dropTarget
- Allows this component to be a DnD target component
_dragSource
DragSource _dragSource
- Allows this component to be a DnD source component
_letter
String _letter
- The letter this label represents
_tab
PlayTab _tab
- The PlayTab the label is displayed on
_trash
boolean _trash
- Indicates if this label is the 'trash can'
_guiConfig
WordUtilProjectConfiguration _guiConfig
- Reference to the parser for the the GUI's configuration file. Contains
high level application configuration information.
_fileMenu
JMenu _fileMenu
- Reference to the file menu
_playTab
PlayTab _playTab
_solveTab
SolveTab _solveTab
_wordSearch
WordSearch _wordSearch
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Package bill.apps.wordutil |
_parent
ParentGUI _parent
_accept
JButton _accept
- The Accept push button to accept a ranking definition
_cancel
JButton _cancel
- The Cancel push button to reject a ranking definition
_reset
JButton _reset
- The Reset push button to reset rankings to the default
_rankings
short[] _rankings
- The rankings we are editing
_rankingsFields
JTextFieldFilter[] _rankingsFields
- The textfields to enter the rankings into
_config
WordUtilProjectConfiguration _config